Human Computer Interaction Design
Human-Computer Interaction Design (HCI/d) studies and supports the design, development, and implementation of humanly usable and socially acceptable interactive devices, applications, services, and systems. The goal of the field is to shape new interactive artifacts that will support human use, augment human learning, enhance communication and lead to more acceptable technological developments at the individual and the social levels.
Research areas of particular focus includes design theory, slow change interaction design, sustainability, aesthetic interaction, everyday and domestic interaction design, and design pedagogy. Resources for HCI/d include a design studio, a physical prototyping lab, the User Engagement Lab, Tabletop design studio, and the ETHOS Living Lab. All these facilities are open for students to use for course work and projects.
Faculty in this area include:
, Jeffrey Bardzell, Shaowen Bardzell, Eli Blevis, Matthew Brennan, James Clawson, Kay Connelly, Hamid Ekbia, Andrew Hanson, Sonny Kirkley, Erika Lee, Leslie Liu, Christena Nippert-Eng, Nina Onesti, John Paolillo, Sameer Patil, Dan Pierz, Gregory J. E. Rawlins, Dan Richert, Selma Sabanovic, Patrick Shih, Martin Siegel, Erik Stolterman Bergqvist, Norman Makoto Su